For STEP, I feel this effect should be enabled and potions allowed to stack. In the vanilla game potion effects do stack however, this mod has this disabled by default with the ability to turn the stacking back on.
Should they be turned off for STEP purposes? This is up for debate. So these bombs come into question in regards to STEP.
The only other way, I can think of, that these would be able to be produced is via a magical means which is not what alchemy is in the Elder Scrolls world. Whether or not these exist in Skyrim, I'm not sure, but I could see combining Ice Wrath Teeth with an explosion element might produce a frost-like explosion. There would need to be a basis of ingredients that would react in a way to create such effects. Many of our own real-world elements will react in such a way to cause an explosion.įrost and Shock Bombs are harder to explain. One would simply need to know the chemical reaction ( alchemy) between certain elements to create such a weapon. Incendiary Bombs are beleiveable without any lore to back them up. I'll break it down individually for the time being. I do know that I can't recall anywhere in Skyrim where any type of explosive is used which isn't by the use of magics. I haven't played much of the other Elder Scroll games so I don't know if explosives are a thing in Elder Scrolls lore. This one is up for debate due to the lore.
Disable Claims Drop Pearls (this mod replaces it).Disable Radiant and Unique Potions and Poisons HD (this mod is meant to replace it).Disable 101BugsHD (this mod replaces it).Disable Ragdoll Paralysis (this mod replaces it).Place this mod directly above Wiseman303's Trap Fixes in your mod list. Place this mod directly below Even Better Quest Objectives in your mod list.CACO_SkyrimImmersiveCreatures_Patch.esp.CACO_SkyrimImmersiveCreatures+DLC2_Patch.esp.Open the mod by doubling clicking it and go to the Optional ESPs tab.Install CACO Patches optional file and merge it.Install the mod in a STEP:Extended Profile.This mod seeks to change that, to both balance and enhance the inherent complexity of this system and bring greater versatility and enjoyment to the Alchemist's craft. Unfortunately, it is also plagued by inconsistencies, imbalances, and poor design choices that often reduce the skill to little more than an easy way to make a quick pile of gold. Complete Alchemy and Cooking Overhaul by kryptopyrĪlchemy is perhaps the most complex skill system in Skyrim and has the potential to be a beautifully nuanced crafting system.